Affichage des articles dont le libellé est Resident Evil 6. Afficher tous les articles
Affichage des articles dont le libellé est Resident Evil 6. Afficher tous les articles

jeudi 15 août 2013

The most annoying things in video games - Part II

Every single gamer, at one point in his life, said aloud or wondered incredulously : "Why/How is this thing/man not dead??" while he was playing a game. In some cases, it will be for a simple enemy you cribbled with bullets or sliced a half-dozen times with your katana, and other times it will be a boss you squashed with a train, made fall down a 50-stories high building while on fire. And he or it is still alive. And you're mad because it doesn't make a lick of sense.

And this has become a bigger problem lately, with all the emphasis put on graphical fidelity, realism and the slow death of hubs, energy bars and other increasingly old-school gaming concepts. You play a game where an enemy will react accordingly to where the bullet hits, you expect a couple bullets to the head to make him drop dead. But no! He or it doesn't die!

Obviously, in games like Fallout 3, Skyrim, other RPGs and many retro games, where damage and health is calculated in "points" via numbers or a health bar, this is not a problem because it's part of the structure of the game. But when I shoot a guy in the head twice while playing a "realistic" military shooter (online or offline), I don't expect the guy to continue living and acting as if he didn't have a bullet lodged in his brain. When I stab a guy twelve times in Assassin's Creed, I don't expect him to continue fighting as though nothing happened.When I shoot a random thug four times with a shotgun standing five feet away in GTA IV, I don't expect him to stand up and shoot me with ease.

When I throw a monster off a tall skyscraper, set him on fire AND run a freaking train over him, I don't expect it to be alive and transform for the fourth time into something even bigger and even MORE annoying. Yes, I'm looking at you, Resident Evil 6. It's stupid, it's annoying, it screams "Well we can't think of anything else, so let's put this guy again, just a bit bigger with more disgusting features. And again here. And again here. And again here."


Anyway, that sounded a bit like a rant, but as a gamer I hate to feel cheated by a game and I really dislike pointless repetition (fighting the same boss over and over again is repetition, no matter how much he has transformed). It ruins the fun, and fun is the main reason why anyone plays games.

lundi 1 octobre 2012

The downfall of Resident Evil

I first discovered the Resident Evil franchise in the late 90's, when my older brother was playing through I think what was Resident Evil 2 or Nemesis (RE3). While I only watched and never played those games (they were my brother's), I eventually bought two of them for the GameCube : The Resident Evil remake and Resident Evil 0. I found both games to be very enjoyable, especially for their exquisite pacing. I've always enjoyed games with slow, thoughtful exploration, the fact that everything you find might and probably will help you survive.

Then came Resident Evil 4 which is, I think, one of the most important games (along with Uncharted, Halo, and Call of Duty 4 : Modern Warfare) of the last decade (2000-2009). That game was and still is a masterpiece in every sense of the word. I played through it 4 or 5 times and I never got bored of it. It's simply stunning. There's a perfect balance between each and every aspect of the game. Sure, it basically introduced the 3rd-person over-the-shoulder camera angle which became the norm in the following years, creating a more action-oriented package. But it never - repeat : never - got away from the usual survival factor, the scary sequences/enemies/monsters/bosses, the tense atmosphere, the careful exploration of every corner and cupboard for herbs and ammo. That game still ranks third on my personal list of the best video games of all-time, just behind Ocarina of Time and Metroid Prime and in front of All-Time Greats like Super Mario 64, GoldenEye 007 and Fallout 3 (that should tell you a lot).

Then came Resident Evil 5, which was a decent game, but it barely ever got a little scary. The only thing that got on my nerves the whole game were the Lickers B (Beta) and the giant insect things near the end (although there were only 4 or 5 of them). And the only reason was because they were so powerful and resistant to damage, not exactly "frightening". The inventory management was very crappy, the enemies mostly generic and the settings not exactly memorable. And Chris lost a lot of respect as a protagonist with his huge bulging arms and the infamous "boulder punching" sequence. To me, it felt as if the developers thought Resident Evil 4 was successful only because it was more "action-oriented", so they decided to aim for that. And I think it just lost the beautiful balance RE4 had established. Again, it wasn't a bad game at all - it was actually pretty good - but it felt like a step down from RE4.

Earlier this year was released Operation Raccoon City which was, for me, an insult to the Resident Evil franchise. Sure, it's a coop 3rd-person-shooter action spin-off, not a canon entry, but it clearly showed which way Capcom was heading.

Then I finally tried the Resident Evil 6 demo. I know you don't judge a game by its demo, because it IS just a demo, but this was something else. My older brother, who played all home-console Resident Evil games (except ORC this year) since the very beginning, told it best. His first words (in french, of course) were "This isn't Resident Evil" and then "Resident Evil 5 was good, but this is just wack".

Like any well-informed buyer, I read reviews and watched gameplay vids on the Internet to get a better idea. I was very, very disappointed with what I saw. It doesn't even look like Resident Evil any more. It actually made me sad. At the very least it seems like Leon's campaign is decent, but the other "campaigns" all look mediocre, if not plain bad. I might very well give it a chance for old times' sake, but this doesn't look promising at all.

Sure, it's Capcom's franchise and they do whatever the hell they want. And they will sell a lot because of the name only. But I know I'm not alone thinking "Well, here's another historic franchise ruined by modernity".

vendredi 27 janvier 2012

Bara_Chat's most anticipated games of 2012

1. Bioshock Infinite : The obvious choice for the most anticipated game of the year. By far. Bioshock was the best game of this generation, in my opinion, and Infinite looks to be the one to knock it off its podium. Just look at one of its video trailers if you're not convinced.

2. Diablo III : Diablo II is far and away my most-played video game of all-time, thanks to its exceedingly addictive Battle.net feature. The series is so legendary it has its own "Diablo clones" a bit like GTA has spawned a enormous amount of "GTA-likes" in the past decade. This game alone might force me to buy a new computer if my Mac can't run it.

3. Borderlands 2 : Borderlands is the one game I fell in love with this generation. The kind of game I loved so much I didn't even see its flaws. It was unconditional mother-child love. It's also the first game for which I bought DLCs. It's not perfect, but I don't give a s***. There will be better games in 2012, but something inside me wishes to play Borderlands 2 above all else. (Then why it's third, because when I fell back to Earth, I realized Diablo III and Infinite will very likely be better games in every single way, and I'll enjoy them as much as BL2).

4. The Last of Us : I honestly don't know much about this game, but the trailer alone convinced me that I will undoubtedly love it. Of course I've always been a huge fan of post-apocalyptic related entertainment products like Fallout 3, Rage, Borderlands (not exactly post-apocalyptic, but similar feeling), Enslaved, New Vegas, I Am Legend, The Book of Eli, The Road, etc. Well, you get the point.


5. The Last Guardian : Granted, we have no release date announced for this game and, given that Team Ico seemingly (and rightfully so) doesn't care about any sort of outside (read : media and gamers) pressure to release the game soon, it's highly possible we won't see it until next year. Still I have hope.

6. Mass Effect 3 : I played Mass Effect 2 last year in probably the worst circumstances possible. At that time I was playing through 4 or 5 games at the same time (or so it seemed) so I "rushed" through games instead of taking time to really experience and enjoy them. It still took over 30 hours to finish this game, but I'm pretty damn sure I've missed many, many things in my playthrough. Anyway, the story was pretty interesting, so I'm very curious of what will happen next.

7.  Far Cry 3 : That my first taste of the Far Cry franchise was the second opus might make a few people facepalm in unison. The fact that I've never even played the original Far Cry will likely make people. I know the second game of the series didn't please the masses as the first one did. But anyway, I really liked FC2 and I'm really looking forward to it.

8. Prey 2 : This game could actually be higher on this list if I had only a few more info on it. I only saw the jaw-dropping trailer last year and I was amazed. Although you have to learn that trailers are purposedly made with the intention to amaze. Indeed, in the past, the final product has already been less impressive than the damn trailer itself.


9. Metal Gear Rising : Revengeance : Now I must admit, I only discovered (not the existence, but the experience of playing the games) the Metal Gear series in 2008 when I bought the PS3 MGS4 bundle. While I didn't understand a lot of what the hell what actually going on, I thought the gameplay was extremely solid and the attention to details staggering. Since then I've played MGS, MGS2 and started MGS3 and I must this is a very solid (oh, haha) franchise. And Revengeance does look pretty amazing.

10. SSX : The last snowboarding game I played was Amped nearly 10 years ago (I'm not kidding) and before that it was 1080 Snowboarding on N64. Let's just say I'm due for a new snowboarding game, and there's really nothing on the market right now (Shaun White's games are basically horrible if you're to trust any game critic in the world. And from the trailers, you have to say it looks pretty damn cool.

11. Resident Evil 6 : Another franchise I'm a big fan of, so it's impossible to leave this off the list. I explained why in a earlier blog post.


12. Tomb Raider : I simply like where the franchise is heading with this reboot. The gameplay shown at E3 really impressed me. And Lara Croft is one fine-looking lady. What's not to love?

That's it for this year's list.

jeudi 19 janvier 2012

I don't know if I should be thrilled or not for Resident Evil 6

As most of you already know, the Resident Evil 6 debut trailer has been released today, generating a lot of reaction from many gamers around the world, especially with its November 20th release. I watched it, obviously, but even after reading an article or two on its features, I can't really say if I'm hyped or not for this game.

Why? Well it's complicated. I've been a Resident Evil fan for over a decade, at first because my brother was a HUGE fan of the first 3 or 4 games of the series, then, with the release of Resident Evil 0 on GameCube, I became a big fan myself. Obviously my appreciation towards the franchise exploded with the fantastic Resident Evil 4, which is 3rd on my all-time list of best video games. Then we saw the release, amid controversy, of the very good Resident Evil 5. It received positive reviews, but the general consensus among gamers was that RE5 was a shorter RE4 with a worse story, less survival-horror elements and probably too much action-oriented. I'm not saying I didn't like it. In fact, it's one of the only games I played enough to actually unlock the Platinum trophy.

With RE6's trailer, it seems like Capcom will be focusing once again on hollywoodian action sequences with survival-horror elements here and there, a bit like a bigger, bolder RE5. And that makes me a bit worried. I certainly enjoyed seeing Leon, Chris and what seemed like RE4's Ashley in the trailer, but I don't know about having 3, possibly 4 protagonists in a single game. As for the action elements, I certainly don't mind a bit of blood-pumping action as we saw in RE4 and scarcely in earlier titles. But for me, Resident Evil is more about that feeling you have that there is always something wrong, something threatening your own existence and those moments where you just walk around, exploring, looking for stuff to help you get to the next save point in one piece. RE5 lacked that atmosphere of survival, except for a few great levels, and I can only hope that RE6 will be closer to #4 than #5.

Don't get me wrong, I'm still looking forward to RE6 and I can't see myself NOT buying it. I simply hope that it'll be more like RE4 and less like RE5.