Since I got a PS4 a few weeks ago, you would think I would play on it non-stop, that my PS3 (my main seventh-generation console) would only gather dust. In fact, nothing could be further from the truth. While I enjoyed three different games during that time on the PS4, I still spent more time on the PS3, trying to clean the slate before the big games arrive in spring.
These past few weeks I played mainly through Puppeteer, a very pretty and entertaining platformer which takes place in a theater setting. I say very beautiful because I think the artistic design is as impressive as anything I've experienced this generation. The game itself is longer than you'd expect - I would estimate around 10-12 hours to go through the seven acts - but it always fits the purpose of the story. As this game takes place in a theater with, curtains, acts and a "live" audience, you'd be entirely right to think that it would be focused on the storyline. The plot itself is not revolutionary, but it is delivered masterfully by the rich characters and fantastic voice-acting. The gameplay is sadly not as superb as the character or artistic design, but it is solid enough and offers the player a unique control scheme based around the use of "Calibrus", a pair of legendary scissors your hero use to do basically everything from slicing enemies to traveling at high speed through fabric. You also collect heads as you go along (your head - you are a puppet, and I should've mentioned that earlier - has been taken at the beginning of the adventure by the main enemy, the Moon Bear King), and those heads have unique abilities. However, these abilities are basically useless for the main storyline, as they only serve to open bonus stages (one per curtain, three per act) or to shower you with gifts like stars (the "coins" of Puppeteer). Overall, it's a pretty entertaining and charming game, and definitely one of the best PS3 exclusives of 2013.
I also just finished Contrast this past week, a PSN game for the PS4 which was - and still is - offered for free to the PS+ subscribers. You play as Dawn, a woman who can only be seen by a little girl named Didi, and you have the ability to shift in and out of walls using your own shadow and other objects'/people's shadows to move around. As Dawn, you help Didi discover what exactly is going on with her dysfunctional family - and actually help said family - through a series of 3D/2D puzzles. The ability to shift into walls is the focal point here, and is interesting enough to carry the game all by itself. Otherwise, the gameplay is a bit clunky and is subject to glitches at some points. Some puzzles, like the one where you have to repair an pirate ship attraction for a circus, are well done enough that you see the potential in this new gameplay mechanic, but the puzzles are wildly uneven and hinder the fun of the game. The game last about 3 to 4 hours, depending on you puzzle-solving skills and whether or not you're committed to finding all the collectibles. Overall, it's a solid game solely on that shadow-shifting gameplay mechanic, and I wouldn't mind seeing a sequel - or spiritual sequel - in the future.
Back to the PS3, I just started Katamari Forever, which has to be one of the weirdest games ever. I'm not sure I understand exactly what the point is, but basically you have to roll around with a Katamari (a ball upon which everything sticks) and form the largest possible ball, which will become a star. Why? Because your father, the King of All Cosmos, has destroyed every star for some reason. If it seems to you as a peculiar setting for a video game, you're entirely right. But so far (I've done 3 stages only), it's pretty entertaining even if I suck as I'm still getting used to the controls which use, almost exclusively, the two joysticks. More to come on this strange game.
Finally, we'll finish on the 3DS, where I've only just got the Master Sword in the new game The Legend of Zelda : A Link Between Worlds. It's a well-known fact for everyone around me that I LOVE the Zelda franchise, which I consider to be the greatest videogame series ever. A quick glance at my personal "Greatest Games of All-Time" rankings will tell you that much, as 3 Zelda titles occupy the top 10, including the #1 spot for, obviously, Ocarina of Time. This new title, A Link Between Worlds, is the sequel (a rare moment for a Zelda game) to A Link to the Past, the wildly - and widely - loved SNES masterpiece. A few hours in, it has become quite evident that Nintendo has pulled it off, creating a whole new game in a very familiar setting. Since I'm really not done with the game, let's point out the two most interesting gameplay features - so far - this game is offering. First, you'll gain, very early in the game, the ability to merge in - and out of - walls as a painting, which, as you might suspect, opens up the game quite a bit and makes for very interesting puzzles and combat strategies (you can't stay in wall forever, you have a gauge to consider). The transitions are seamless and very satisfying to execute, unlike in Contrast, where it often gets clunky. The second will be a real surprise to anyone who has played many Zelda games in the past. Most of the series' beloved items, like the bow, the bombs or the boomerang, are not found in dungeons as usual, acting like a clue to which item will be required to defeat the dungeon's boss. No, they're all at your house, available for rent from a merchant named Rovio. What you have to do, then, is rent whichever items (all of them if you want), for a price between 20 and 100 rupees, you'll want to use. You can keep the rented items as long as you please, unless you die, an event upon which Rovio will take his items back and you'll have to rent them again. At first I thought I wouldn't like this feature, since I've always loved finding items in dungeons, as it felt like a tremendous accomplishment. But so far it has proved to be another great idea by Nintendo, basically asking the player to plan ahead and keep a lookout on his rupees count in the case he dies. A Link Between Worlds, after a few hours, is shaping to be a real winner and clearly among the best games of 2013.
Affichage des articles dont le libellé est PS4. Afficher tous les articles
Affichage des articles dont le libellé est PS4. Afficher tous les articles
lundi 23 décembre 2013
jeudi 14 novembre 2013
The 8th generation is upon us!
So yesterday I received this in the mail :
(And then my cat tried to eat it).
So I got my first PS4 game! For a few weeks I went back and forth between this game and Battlefield 4 as being my first 8th gen game. I finally went, obviously, for Killzone. I still might get Battlefield before or around Christmas because it does look epic, at least the multiplayer component of it, which is basically what BF4 is for.
And, furthermore, this morning I received an e-mail from Amazon where they told me my PS4 would ship tomorrow morning (Friday)! I will probably get it by next Monday or Tuesday. I'll have more hands-on info when it gets here.
mercredi 12 juin 2013
What I took away from E3
The title makes it seem like I actually went to Los Angeles and participated in the festivities. Sadly, nothing of the sort happened and I had to enjoy the experience via various video, livestreams and articles around the web to construct any sort of review/opinion on the matter.
First off, let's talk about the "new" hardware we've seen, the PS4. Let's just skip over the looks of the actual console, because while it does look good, a fine piece of design I'd say (I also liked the fact that they brought the mind behind the design on-stage. Nice touch), it hardly matters when you'll be putting a disc in and playing it. Anyway, the announcements that garnered the most applause from the audience were the "No Restriction on Used Games or on lending games whatsoever", the "No online verification needed to play", the "PS+ on all three PS3, PS4 and PSVita" and - the best part - the 399$ price tag. In that regard, Sony clearly knocked Microsoft out. Although rumors are circulating around the Internet about the fact that Sony's policy towards used games might not be as open as the conference led us to believe. But nothing has been confirmed yet, we'll see! Anyway, I was also excited at the number of indie developers Sony were getting along with, including Supergiant Games, of Bastion fame. The first-party exclusives (The Order : 1886 looks like an awesome steampunk game) in development also had me pretty pumped for the first year of this new console. Some multiplats were also showcased and looked quite appealing to me. Destiny looks and feels like a gigantic project undertaken by Bungie (read a good piece on it in EDGE lately) with amazing potential, while Ubi's Watch Dogs showed some spectacular depth in gameplay, a wildly interesting story setting (so far) and jaw-dropping graphics.
Overall, I was so happy during the conference I immediately pre-ordered the PS4 from two different places when it became available later that night.
I won't lie, I have a slight bias towards Sony's consoles. But to my defense, I went out of my way to try and defend Microsoft's position when talking to people. I'm not a big Microsoft fan, I work on a MacBook, my 360 is barely ever used at home and various stuff like that would make you think I hate Bill Gates' company. Which is not true. I try and be as objective as possible when arguing about consoles. I try not to fall in stupid, pointless arguments about the "better" choice and I will try to distantiate myself as much as possible from my subjective feelings when talking consoles.
Anyway, I haven't watched Microsoft's conference. I heard many negative things about it, except for the games which looked pretty impressive when I watched a few trailers. And when it's all said and done, for a gamer like me, Games should be and usually are the central focus of every discussion. If you have good games, your console will fare better. So that's why I went on and watched a few trailers, to get soaked in and better evaluate the console for the games it offers and not for some controversial marketing choices. Ryse : Son of Rome looks like promising take on a somewhat forgotten historical era (a least in video games) with visceral combat and tactical warfare, although I'm not sure how I feel about all the button prompts/QTEs... Games like The Witcher 3 and MGS V are no-brainer AAA titles. The only other one I saw was Titanfall, and I really liked what I saw there as well. It looks like a somewhat futuristic Battlefield with mechs and other neat concepts. So while everyone is shitting on the XBone for various reasons, they still had some very decent software to show for. And you can't go wrong with good games.
I haven't watched Nintendo's either, but I still took in a few trailers to see whether or not this console was worth it before the next Zelda game gets released. The trailer for Super Mario 3D World looked absolutely epic, everything you'd expect from a Mario game, like they've been doing at Nintendo for over two decades... just pure gold. Pretty much the same goes for Mario Kart 8, although I wish they had come up with a better name for it... I'm one of those who feels like "numbered" series are shooting themselves in the foot. Why? Not only you are saying to the audience you have no imagination, but you also make it seem like there was A LOT of games before it, which makes it seem like nothing more than a rehash of old ideas. Which is why, even if I'm far from being a Call of Duty fan, I appreciate their idea of not calling their games by the number since the first one. I know you'll find numbers like in MW3 or BOII, but at least we're not simply at CoD9 or something, which would make it even worse.
Anyway, back to Mario Kart 8, it seems to me like Nintendo could make 89 Mario Kart games and somehow still come up with new tracks, new concepts, new ideas. They're just THAT good. I'm not buying a Wii U for that game only, but holy crap it looks fun... The last thing I saw from Nintendo this week was The Legend of Zelda : Wind Waker HD. If I remember correctly, Wind Waker is in the top 10 of my favorite games of All-Time, amongst the legends of GoldenEye, Ocarina of Time, Resident Evil 4, Super Metroid and Bioshock. It tells you how much I loved this game. I think it's a great opportunity for the many who shunned the GameCube version for idiotic reasons like "It looks childish".
So I haven't been able to get through ALL the games yet, but I've seen enough to be excited about the next generation in gaming. Bring on the PS4!
Overall, I was so happy during the conference I immediately pre-ordered the PS4 from two different places when it became available later that night.
I won't lie, I have a slight bias towards Sony's consoles. But to my defense, I went out of my way to try and defend Microsoft's position when talking to people. I'm not a big Microsoft fan, I work on a MacBook, my 360 is barely ever used at home and various stuff like that would make you think I hate Bill Gates' company. Which is not true. I try and be as objective as possible when arguing about consoles. I try not to fall in stupid, pointless arguments about the "better" choice and I will try to distantiate myself as much as possible from my subjective feelings when talking consoles.
Anyway, I haven't watched Microsoft's conference. I heard many negative things about it, except for the games which looked pretty impressive when I watched a few trailers. And when it's all said and done, for a gamer like me, Games should be and usually are the central focus of every discussion. If you have good games, your console will fare better. So that's why I went on and watched a few trailers, to get soaked in and better evaluate the console for the games it offers and not for some controversial marketing choices. Ryse : Son of Rome looks like promising take on a somewhat forgotten historical era (a least in video games) with visceral combat and tactical warfare, although I'm not sure how I feel about all the button prompts/QTEs... Games like The Witcher 3 and MGS V are no-brainer AAA titles. The only other one I saw was Titanfall, and I really liked what I saw there as well. It looks like a somewhat futuristic Battlefield with mechs and other neat concepts. So while everyone is shitting on the XBone for various reasons, they still had some very decent software to show for. And you can't go wrong with good games.
I haven't watched Nintendo's either, but I still took in a few trailers to see whether or not this console was worth it before the next Zelda game gets released. The trailer for Super Mario 3D World looked absolutely epic, everything you'd expect from a Mario game, like they've been doing at Nintendo for over two decades... just pure gold. Pretty much the same goes for Mario Kart 8, although I wish they had come up with a better name for it... I'm one of those who feels like "numbered" series are shooting themselves in the foot. Why? Not only you are saying to the audience you have no imagination, but you also make it seem like there was A LOT of games before it, which makes it seem like nothing more than a rehash of old ideas. Which is why, even if I'm far from being a Call of Duty fan, I appreciate their idea of not calling their games by the number since the first one. I know you'll find numbers like in MW3 or BOII, but at least we're not simply at CoD9 or something, which would make it even worse.
Anyway, back to Mario Kart 8, it seems to me like Nintendo could make 89 Mario Kart games and somehow still come up with new tracks, new concepts, new ideas. They're just THAT good. I'm not buying a Wii U for that game only, but holy crap it looks fun... The last thing I saw from Nintendo this week was The Legend of Zelda : Wind Waker HD. If I remember correctly, Wind Waker is in the top 10 of my favorite games of All-Time, amongst the legends of GoldenEye, Ocarina of Time, Resident Evil 4, Super Metroid and Bioshock. It tells you how much I loved this game. I think it's a great opportunity for the many who shunned the GameCube version for idiotic reasons like "It looks childish".
So I haven't been able to get through ALL the games yet, but I've seen enough to be excited about the next generation in gaming. Bring on the PS4!
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