jeudi 15 août 2013

The most annoying things in video games - Part II

Every single gamer, at one point in his life, said aloud or wondered incredulously : "Why/How is this thing/man not dead??" while he was playing a game. In some cases, it will be for a simple enemy you cribbled with bullets or sliced a half-dozen times with your katana, and other times it will be a boss you squashed with a train, made fall down a 50-stories high building while on fire. And he or it is still alive. And you're mad because it doesn't make a lick of sense.

And this has become a bigger problem lately, with all the emphasis put on graphical fidelity, realism and the slow death of hubs, energy bars and other increasingly old-school gaming concepts. You play a game where an enemy will react accordingly to where the bullet hits, you expect a couple bullets to the head to make him drop dead. But no! He or it doesn't die!

Obviously, in games like Fallout 3, Skyrim, other RPGs and many retro games, where damage and health is calculated in "points" via numbers or a health bar, this is not a problem because it's part of the structure of the game. But when I shoot a guy in the head twice while playing a "realistic" military shooter (online or offline), I don't expect the guy to continue living and acting as if he didn't have a bullet lodged in his brain. When I stab a guy twelve times in Assassin's Creed, I don't expect him to continue fighting as though nothing happened.When I shoot a random thug four times with a shotgun standing five feet away in GTA IV, I don't expect him to stand up and shoot me with ease.

When I throw a monster off a tall skyscraper, set him on fire AND run a freaking train over him, I don't expect it to be alive and transform for the fourth time into something even bigger and even MORE annoying. Yes, I'm looking at you, Resident Evil 6. It's stupid, it's annoying, it screams "Well we can't think of anything else, so let's put this guy again, just a bit bigger with more disgusting features. And again here. And again here. And again here."


Anyway, that sounded a bit like a rant, but as a gamer I hate to feel cheated by a game and I really dislike pointless repetition (fighting the same boss over and over again is repetition, no matter how much he has transformed). It ruins the fun, and fun is the main reason why anyone plays games.

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